Project: ScreenSage
Product Concept

ScreenSage

A gamified approach to reducing phone screen time through social accountability and friendly competition.

Role Product Designer Student Build Sprint · IIT Madras
Outcome
-40%
Screen time across pilot participants ScreenSage · live pilot
Core Insight

"I don't care about the graph, I care if I beat my friend."

ScreenSage · user interview

The Problem

Awareness isn't enough.

Passive well-being tools show you a graph of your failure, then offer no reason to change.

"Time limit" notifications Ignored
Self-discipline Depletes daily
Blocking & limits Feel like punishment

Passive tools · observed failure modes

The Approach

Turning a personal habit into a shared challenge.

"Limit yourself."

"Beat your friends."

Squads of 3 to 5 Weekly reset Lowest time wins

Weekly Leagues

3 to 5 friends. Resets every Monday.

Cumulative Scoring

Total screen time ranks the squad. Lowest wins, live.